Grace thrives on independence. Giving her ownership—powering on the board, choosing the day’s game, starting calibration—made all the difference. The routine is simple, and she loves seeing her movement directly influence the screen, whether she’s completing a memory sequence or guiding a character to new words.
Over time, we’ve seen improvements in balance, motor planning, and communication. She now initiates five-minute “focus breaks” on her own during homework. Because the system is designed primarily for children 3–10 (though adults can also benefit from balance-focused use), the games feel tailored to her stage while still leaving room to grow. Grace’s proud refrain: “I did it myself.” That sense of agency is the real win.